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Joshua Taylor

Low Level Code Enthusiast | Coffee Lover

🔥 Hi, I'm Joshua Taylor! I'm a passionate low-level programmer and game developer with 5 years of experience under my belt. My love for coding started when I was just 11 or 12, and by 13, I was already diving into internships, taking on at least one or two every year to sharpen my skills and gain real-world experience. My journey began with Python and Unity game development, sparking a deep passion for software engineering and creative problem-solving. Since then, I've expanded my expertise through hands-on projects, internships, and formal education, constantly pushing myself to go deeper and build better. With formal training in C++, C#, and Python, I've built a strong foundation in both high-level software design and low-level systems programming—perfect for tackling complex optimization and performance challenges.💡I am always building, always learning, and always pushing boundaries! Whether it's refining my craft, exploring new technologies, or sharing knowledge, I thrive on the excitement of coding. Check out my work and let's create something amazing together! 🚀

Skills

C
C++
C#
DX11
CMake
Makefile
HLSL
Asm
vscode
JavaScript
TypeScript
React
CSS
Git
Rust

Projects

Game Engine

Developed a game engine in C++ using CMake and DirectX 11 to understand real-time rendering and engine architecture.

Interpreter

Created a language in C, that is like Python to understand the magic behind interpreters. I delved into things like ast-trees, parsers, lexing, and more.

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